Temple of the Tones
Use WASD to move and SPACE to interact. Sound required to play.
TEMPLE OF THE TONES was created for GBJam 11 with the theme of "Space." As a composer and teacher who likes to use games to teach creative musical concepts in the classroom, I chose to make a game about the spaces between notes. Using Solfege (a system for labeling musical pitches) as the game's building blocks, the game has 2 modes: "Challenge" and "Free Play." "Challenge" features a series of randomly generated listening puzzles in which the player practices hearing and mapping out the pitch space between musical notes. "Free Play" allows the player to compose their own mini-melodies to better understand how pitch space works.
All sounds were made in LSDJ on GameBoy Color.
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